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Antix Selected As ‘Top 50 Mobile Innovator’ for 2012 - Antix’s seamless game platform garners acclaim from Intent Media’s “Mobile Entertainment” magazine and others as Antix is selected as a “Top 50 Mobile Innovator” - AntixLabs.com
Antix Selected As ‘Top 50 Mobile Innovator’ for 2012

 

PRZOOM - /newswire/ - Reading, Berkshire, United Kingdom, 2012/09/10 - Antix’s seamless game platform garners acclaim from Intent Media’s “Mobile Entertainment” magazine and others as Antix is selected as a “Top 50 Mobile Innovator” - AntixLabs.com.

   
 
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Antix is pleased to announce that it has been chosen as a Top 50 Mobile Innovator for 2012 by a judging panel comprising VCs, analysts, entrepreneurs and the Mobile Entertainment [“ME”] team.

Tim Green, editor of ME, wrote that “ME’s Top 50 Mobile Innovators project was established last year to celebrate creative and successful representatives of the market we write about every day.”

Francis Charig, Chief Executive of Antix commented,“The Antix Game Player enables consumers to share and play socially high quality games across different devices even if their service provider’s network is slow, full or inaccessible and irrespective of platform differences between different Antix-enabled devices. The engineering team deserves this recognition for which I thank Tim Green and all of those on the judging panel involved in selecting Antix.”

Publisher Intent Media wrote [on its ME website, mobile-ent.biz],“Antix wants to bring gamers together across different device types using a smart wrapper. In theory, it could link the mobile gamer, the tablet gamer and the smart TV gamer in one seamless lag-free play session. It may be a familiar idea. Antix rose from the ashes of previous attempts to do this. But now it believes the market and the tech has caught up with the concept. The first deal with Telkomsel and MLW Telecom in Indonesia was done this summer.” Last week deals were announced including Vestel of Turkey and Haier of China.

About Antix Labs Ltd

Antix (Antix.com) has developed the Antix Game Player incorporating a consumer-focused distribution file format and service that makes games even more viral than music and video whilst still protecting the rights and the revenues of the developers. It enables consumers to copy, share, challenge and play with others not only via a service provider’s network but also off-network by means of wireless technologies such as Bluetooth and Wi-Fi Direct. Antix connects consumers across feature phones and smartphones, tablets, TVs, set top boxes, PCs and other devices even when a provider’s network is inaccessible, intermittent, slow or full as is the reality in home and on mobile across most of the world. The company offers the Game Player, corresponding tools, certification mechanism, optional white-label store and an optional game warehouse necessary to deploy a complete service offering. The Antix Game Service is being used as a core gaming component by major operators, broadcasters, device manufacturers and retailers across the globe. Headquartered in the Reading Enterprise Centre in Reading, England and with offices in America and Asia, Antix was founded by Francis Charig, its current Chief Executive and a World Economic Forum Technology Pioneer.

For the office location and directions to the Antix office please visit antixlabs.com/about/locations.

 
 
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Agency / Source: Antix Labs

 
 

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Antix Selected As ‘Top 50 Mobile Innovator’ for 2012

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Contact: Tim Cole - AntixLabs.com 
+44(0)11 8357 0357 marketing[.]antixlabs.com
 
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IMPORTANT INFORMATION: Issuance, publication or distribution of this press release in certain jurisdictions could be subject to restrictions. The recipient of this press release is responsible for using this press release and the information herein in accordance with the applicable rules and regulations in the particular jurisdiction. This press release does not constitute an offer or an offering to acquire or subscribe for any Antix Labs securities in any jurisdiction including any other companies listed or named in this release.

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